Wonder Woman

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This article is about the Fighter. For other uses, see Wonder Woman (Disambiguation).



Princess Diana of Themyscira, better known as Wonder Woman, is a Fighter from the DC Universe in MultiVersus. She was revealed alongside the game itself on November 18th, 2021, and is part of the game's initial release roster, having been playable since the first Tech Test.

Origin

Wonder Woman (real name: Princess Diana of Themyscira) was created by William Moulton Marston, an American psychologist who in 1940 discussed the underutilized potential of the comic book medium in an interview with Family Circle, a homemaking magazine. This interview caught the eye of publisher Max Gaines, who hired Marston as an educational consultant for his company, National Comics Publications; which eventually merged with Gaines' other company, All-American Publications, into the first incarnation of DC. At the suggestion of one of Marston's wives, Elizabeth, Marston made his superhero a woman, and, unlike other female comic book characters, was depicted as a strong, callous fighter with themes of polygamy, as Marston was in a polyamorous relationship with his wives Elizabeth and Olive. In the wake of the Second World War, Wonder Woman, alongside other members of DC's Justice Society of America, were used as propaganda in a vein similar to fellow publisher Timely Comics' (now competitor Marvel Comics) Captain America, often being shown fighting Nazis and other members loyal to the Axis Powers. Following the war and into the Silver Age of Comic Books, these aspects of her character were toned down heavily and often changed, though most depictions since the Bronze Age keep the World War II aspects preserved in a historical context.

In some interpretations of the character, Wonder Woman appears to be the biological daughter of the Greek gods Zeus and Hippolyta, and was given life as an Amazon.

Official Biography

Amazon Princess. Daughter of Zeus. Founding member of the Justice League.

Website

One of reality’s mightiest heroes, “Wonder Woman” is a name both feared and loved across the Multiverse. A fierce warrior, proud commander, and kind leader, Diana was sent to the World of Man by the Amazons to act as a champion of peace. She’s defeated countless villains both by herself and as a founding member of the Justice League, and she has served as an inspiration for a whole new generation of heroes.[1]

In-Game

Wonder Woman can absorb the toughest blows anyone tries to throw at her. But with her sword at her side and her lasso to pull foes in, she dishes it out just as well as she takes it.

Default Variant

Wonder Woman's default look appears to be largely based on her design from DC's Wonder Woman (Vol. 5) comic book series, which was in-itself part of the larger DC Rebirth Initiative.

Lore

  • According to Eric Stirpē, the main lead writer for MultiVersus, all Fighters from the DC universe in the game are original interpretations that take inspiration from various incarnations without adhering to any adaptation in particular.[2]
  • If the events depicted in the "You're with Me!" Cinematic Trailer are to be taken as canon, than Wonder Woman seems to have been one of the Fighters teleported to Trophy's E.D.G.E. in the "Heroes Convergence" phenomenon.
    • In Rick's Reveal Trailer, Wonder Woman is also seen fighting Reindog on Trophy's E.D.G.E., before being interrupted by Rick and his Meeseeks.
  • In the Official "Stars Collide. Pies Fly." Launch Trailer, Wonder Woman is seen watching Stripe getting blasted into Jump City from inside Titans Tower as Black Lantern Wonder Woman appears behind her. The Black Lantern is then joined by two different versions of Wonder Woman (most likely from alternative timelines) wearing the Bloodlines and Golden Armor Variants as they all team up to attack the original Wonder Woman. Rick also arrives by accident inside the Tower via one of his portals, and quickly leaves as Wonder Woman fights her Doppelgängers. Diana is later seen inside Throne Room, joining Rick alongside Finn, Velma, Cake, Marvin, and Brunhilde Bugs as they all prepare to fight The Joker and his newly spawned minions.

Gameplay

INFORMATION NEEDED
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Skills

ATTACKS GROUND AIR
SIDE
HOLD 🡆 + J
FOR THEMYSCIRA!
Wonder Woman dives forward with her shield raised, knocking back enemies in the way.
NEUTRAL
J
SWORD OF ARES
CHARGE, forward sword swing.
WHIRLING SWORD
Unleash sword spin attack that BREAKS ARMOR.
SIDE
🡆 + J
AMAZON COMBO
A COMBO of a sword slash, sweep-kick, and shield bash.
FLYING SLASH
A fast, forward down slash.
UP
🡅 + J
SHIELD BASH
CHARGE, upward shield bash.
RISING KICK
An overhead kick that has a SWEETSPOT at the end.
DOWN
🡇 + J
AMAZON SHOUT
Release an energy blast PROJECTILE from Wonder Woman's bracers. CHARGE to increase blast size. The blast's power increases with her BRACER METER, but the meter is consumed afterward. Briefly grants ARMOR to Wonder Woman and her ally in the blast.
FALLING SPEAR
A powerful downward stab.

SPECIALS GROUND AIR
NEUTRAL
K
LASSO OF TRUTH
Wonder Woman throws out her Lasso of Truth, pulling enemies and allies to her. COOLDOWN applies.
LASSO OF TRUTH
Same as ground.
SIDE
🡆 + K
WARRIOR'S CHARGE
Wonder Woman lunges forward with ARMOR, and her shield raised. While the shield is raised it BLOCKS incoming PROJECTILES. If a PROJECTILE is BLOCKED, Wonder Woman can instantly attack again. CHARGE to keep the shield raised. Wonder Woman can move back and forth while her shield is raised. Allies that Wonder Woman passes will receive ARMOR.
SOARING PUNCH
Wonder Woman delivers a forward flying-punch.
UP
🡅 + K
FLYING WARRIOR
Similar to her Grounded Side Special, but a shield dash upward. Allies can use Wonder Woman's shield as a PLATFORM while she GLIDES.
FLYING WARRIOR
Same as ground.
DOWN
🡇 + K
DEFENSE OF THE GODS
If in range, Wonder Woman will dash to her ally, CLEANSING them of debuffs and giving her and her ally a SHIELD. SHIELDS are similar to ARMOR, but blocks both KNOCKBACK and DAMAGE from the next incoming hit. SHIELDS also increase Wonder Woman's BRACER METER when hit. COOLDOWN applies.
DEFENSE OF THE GODS
Same as ground.

PASSIVE ABILITIES BRACER METER
When Wonder Woman BLOCKS a PROJECTILE with her shield or gets hit while ARMORED, she fills a meter which is used to power up her AMAZON SHOUT.

Fighter Mastery Track

Rewards
Wonder Woman Wins Icon.png

Wonder Woman Wins
Tier 1

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125 Perk Currency
Tier 2

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150 Perk Currency
Tier 3

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175 Perk Currency
Tier 4

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100 Fighter Currency
Tier 5

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250 Perk Currency
Tier 6

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275 Perk Currency
Tier 7

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300 Perk Currency
Tier 8

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325 Perk Currency
Tier 9

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200 Fighter Currency
Tier 10

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500 Perk Currency
Tier 11

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600 Perk Currency
Tier 12

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700 Perk Currency
Tier 13

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300 Fighter Currency
Tier 14

Gleamium-NEWICON.png

150 Gleamium
Tier 15

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300 Perk Currency
Tier ∞

Update History

1.02 Patch

We are aware of Wonder Woman’s strength and are assessing ways to bring her more in line with the current cast of fighters. These balance changes will be introduced into an upcoming patch.

  • Passive
    • – Bracer Meter now resets when Wonder Woman is rung out

1.01 Patch

Wonder Woman’s lasso was a bit too oppressive to play against without any limiter, so we decided to add a short cooldown to the ability.

  • Aerial/Ground Neutral Special
  • – Added an 8 second cooldown for lasso

March 15th, 2023 Patch

  • ! General
    • Fixed an issue with Wonder Woman’s stat tracker badge on the mastery track.

ValentiNeon Patch

  • - Air Down Special
    • Can no longer be used if Wonder Woman has reached her air specials limit.
  • + Ground Up Special
    • This attack can now be canceled into other actions earlier.
  • - Ground Up Special
    • Increased the window where Wonder Woman is unable to fast fall out of this attack.
  • - Air Side Attack
    • Delayed this attack’s active frame window by 2 frames in order to prevent it from hitting far above Wonder Woman.

New Year Patch

  • ! General
    • Wonder Woman’s Shield of Athena perk can no longer destroy Marvin Spaceship
  • ! Air / Ground Down Special
    • Fixed a bug on Defense Of The Gods that would trigger Wonder Woman’s shield twice when she was hit
  • ! Down Normal Attack
    • Fixed bug where Amazon Shout’s vfx would not match hitbox scaling.

Spectator Mode Patch

  • ~ Weight:
    • Weight reduced to 66, down from 71.
  • ! Ground Up Special
    • Fixed an issue causing players to be stuck in Wonder Woman's Ground Up Special for an elongated period of time.

Season 2.02 Patch

  • - Air Up Attack
    • Increased whiff recovery by 5 frames
  • ! Air Up Attack
    • Fixed an issue where Wonder Woman could branch into dodge or jump on whiff but could not branch into another attack until much later. The dodge/jump whiff branch window has been increased by 5 frames, and the attack branch window has been adjusted to line up with the dodge/jump branch window
  • - Air/Ground Up Special
    • Increased whiff recovery by 8 frames
  • - Air/Ground Up Special
    • Land cancel window delayed by 6 frames on grounded version (Air version unaffected)


Season 1.05 Patch

  • ! Air Neutral Special
    • Fixed a bug where Wonder Woman using her lasso in air and then landing would cause the animation to not play.
  • ! Ground/Air Up Special
    • Fix for ground up special floating sometimes not triggering.

Season 1.04 Patch

  • - Air Up Special
    • Removed instant cancel on hit.
    • This is to remove the double air up special leading to very early kills.
  • - Ground Neutral Attack
    • Increased startup by 1 frame.
  • - Ground Down Attack
    • Increased whiff lag by 8 frames.
    • This attack was extremely safe, blocks projectiles, and can be a devastating kill move when charged so we felt we needed to add a drawback.
  • - General
    • Reduced movement speed from 2225 to 2175.
  • - General
    • Set dodge meter return to 6s from 3.5s.

Season 1.02 Patch

  • ~ Ground/Air Neutral Special:
    • Lasso is no longer classified as a projectile.
  • ~ Ground Down Attack:
    • No longer breaks projectiles while charging.
  • - Movement Speed:
    • Reduced to 2225 from 2250.
  • - Weight.
    • Reduced to 71 from 76.

Season 1 Patch

  • + Ground/Air Neutral Special - Lowered cooldown from 13s to 12s
  • + Ground Side Special - Projectile Shield comes out earlier to allow her to better react to incoming projectiles.
  • ~ Air Up Attack - Hurtbox should now better match the animation.
  • + Weight - Increased weight from 65 to 76
  • ~ Shield of Athena Signature Perk - Adjusted scale of projectile shield for Shield of Athena signature perk to cover an edge case where projectiles would pass above it during a dodge.

Open Beta V0

  • ~ Sound: New Sound Effects to make hits feel more powerful.
  • + Side Air Attack: Increased hit pause on hits to make the attack feel more powerful.
  • - Base Movement Speed: decreased from 2300 to 2250.
    • Wonder Woman speed was causing her to be more oppressive than we intended.
  • - Aerial and Grounded Neutral Special: Cooldown increased from 8 to 13 seconds.
    • Lasso was available too frequently and made Wonder Woman oppressive to fight against.
  • - Side Air Special: Movement distance can no longer be controlled to make the attack more committal.
  • Bug Fix: Grounded Down Attack hitbox is now more in line with the visuals.

Closed Alpha, May 19th 2022

  • Wonder Woman was a playable fighter in the Closed Alpha.

November 18th 2021

  • Wonder Woman was revealed to be a playable fighter in MultiVersus.


Trivia

External

References