Stripe

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This article is about the Fighter. For other uses, see Stripe (Disambiguation).


"Keep him out of the light, he hates bright light, especially sunlight will kill him"

- Stripe's Promotional Poster[1]

Stripe is a Fighter from the Gremlins Universe in MultiVersus. He was revealed on August 15th, 2022 and was released on October 12th, 2022, during the Open Beta period.

Origin

Stripe was the main antagonist of the original Gremlins movie and the leader of The First Batch birthed from Gizmo. Stripe is far stronger, smarter and deadlier than most of his kin, arguably only matched by the Brain Gremlin from the sequel. His mischievous and sinister behavior could be seen even in his Mogwai days, such as when he snapped at Pete Fountaine's finger, and was likely the one responsible for tying up Barney in Christmas lights. His name comes from the white tuft of fur on his head.

Official Biography

Mean. Green. Obscene.

Website

Not everyone follows the Mogwai rules… and that’s when you get gremlins. Stripe is one of history’s most infamous “turned” Mogwai, having been the ringleader of the “Kingston Falls Christmas Terror” in 1984. Plucked from the timeline shortly before his defeat at the hands of his “father” Gizmo; this harbinger of chaos, lover of destruction, and maker of mayhem should fit in quite nicely here… if he doesn’t blow himself up first.[2]

In-Game

From buzz saws to dynamite, Stripe's got the meanest toybox this side of the Erie Canal. Combined with his teeth, claws, and lack of moral compass he's the perfect deadly assassin.

Default Variant

Stripe's default look is based on his appearance in the first Gremlins movie.

Gameplay

INFORMATION NEEDED
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To be added...

Skills

ATTACKS GROUND AIR
SIDE
HOLD 🡆 + J
MOGWAI PURSUIT
Stripe springs forward, launching his victims into the air.
NEUTRAL
J
BOUNCIN' BUZZSAW
Stripe CHARGES and throws a buzzsaw PROJECTILE that travels along the floor and walls. It will circle allies if it passes them. If it hits an enemy while in the air it will bounce off them. Stripe can hit his own buzzsaws to bounce them back. Stripe can throw multiple buzzsaws until out of AMMO.
AERIAL BUZZSAW
Similar to ground, but Stripe throws the buzzsaw overhead.
SIDE
🡆 + J
NASTY SWIPES
Stripe deals a COMBO of claw swings ending with a bite.
COMIN' ATCHA
Stripe CHARGES a two claw forward slash.
UP
🡅 + J
ALL CLAW'D UP
Stripe kicks his feet up overhead and swipes multiple times. He can COMBO into a leaping upward kick.
CHOMP
Stripe bites upward.
DOWN
🡇 + J
SHH, IT'S A SURPRISE
Stripe drops a boombox and leaps backward, destroying it with a crossbow shot.
LOOK OUT BELOW
Stripe slashes downward.

SPECIALS GROUND AIR
NEUTRAL
K
SHARPSHOOTER
Stripe fires his gun at close range. If Stripe has TARGETED an enemy, he will shoot at them instead, regardless of distance. Stripe can fire multiple shots until out of AMMO.
SHARPSHOOTER
Same as ground. Stripe can fire his gun in the air without using up his air special moves.
SIDE
🡆 + K
SAVAGE TRICKS
Stripe CHARGES a push with his skateboard and shoots across the arena. He also can COMBO into a kickflip.
CHAIN(SAW) REACTION
Stripe revs a chainsaw and bounds forward, cutting up enemies he comes into contact with.
UP
🡅 + K
RIDE 'EM, COWBOY
Stripe dashes upward at his TARGET. If he hits a PROJECTILE while leaping he will destroy it and leap forward.
RIDE 'EM, COWBOY
Same as ground.
DOWN
🡇 + K
DYNAMITE BOOM
Stripe pulls out a bundle of dynamite that detonate after a duration. Press input again to detonate it immediately. Detonating IGNITES and hits enemies outward. Stripe also receives DAMAGE and IGNITE and launches him in the direction he is holding, hitting any enemy in the way. COOLDOWN applies.
DYNAMITE BOOM
Same as ground.

PASSIVE ABILITIES GRUDGEHOLDER
When Stripe hits an enemy with a melee attack, he deals a TARGETED DEBUFF that is utilized for his Neutral and Up Specials. Stripe can only TARGET one fighter at a time.

Fighter Mastery Track

Rewards
Stripe Wins Icon.png

Stripe Wins
Tier 1

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125 Perk Currency
Tier 2

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150 Perk Currency
Tier 3

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175 Perk Currency
Tier 4

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100 Fighter Currency
Tier 5

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250 Perk Currency
Tier 6

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275 Perk Currency
Tier 7

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300 Perk Currency
Tier 8

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325 Perk Currency
Tier 9

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200 Fighter Currency
Tier 10

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500 Perk Currency
Tier 11

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600 Perk Currency
Tier 12

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700 Perk Currency
Tier 13

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300 Fighter Currency
Tier 14

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150 Gleamium
Tier 15

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300 Perk Currency
Tier ∞

Other Roles

AS A BOSS

The Stripe appears as the Boss in the Rift Detectives Rift. His Boss battle takes place on the Scooby's Haunted Mansion (No Roof) Map with the Mutator "Stripe Spawn" is applied. During the fight with Stripe, more Stripes are able to spawn from eggs on the Map.

Stripe (with his Biker Variant) is rematched in the Triple Threat Rift. This time, the Mutator "Stipe Swarm...?" is applied, which makes the Stripes that spawn (and their eggs) become giant. This time, they are fought on the Sky Arena (No Platforms) Map.

Strategy

It's best to focus attacks on the main Stripe, while being sure to destroy any eggs to prevent more Stripes from spawning.

Update History

1.05 Mid-Season Patch
  • General
    • * Fixed an issue where Stripe’s hurtboxes would be misaligned during dodge animations
  • Air/Ground Down Special
    • ~ Now begins a 5-second explosion timer once equipped
    • * Fixed an issue where the dynamite would not visually appear in Stripe’s hands if the equip animation was interrupted

1.01 Patch

  • Aerial Down Attack
  • + More downward momentum is maintained on attack start-up

New Year Patch

  • ! General
    • Badge(s): fixed a bug causing Stripe's wintracker badge to not work

FestiVersus! Patch

  • - Air Side Attack
    • Active frames on start up pushed back by 1 frame.
    • Whiff lag increased by 1 frame.
    • Reduced hitbox size by 7.5%.
    • Reduced charge damage multiplier from 2x to 1.5x.
    • Clamping speed at the end of the attack to allow a greater window to punish on whiff.
    • We clamped the speed a bit to charged Side Air Attack, because it was incredibly safe with the ability to carry momentum.

Season 2.02 Patch

  • - Ground Side Attack
    • Increased whiff recovery by 6 frames on Jab 1
  • - Ground Up Attack
    • Increased whiff recovery by 8 frames
  • - Air Side Attack
    • Increased whiff recovery by 1 frame
  • + Ground Side Special
    • Improved efficacy of combo reliability going into the second hit

Season 2.01 Patch

  • ! Bug Fix (Aerial/Grounded Side Special)
    • Fixed a bug that would cause Stripe to teleport to his last hit target.

Season 2 Patch

  • - Weight
    • Weight reduced to 46 from 52.
  • ! Bug Fix
    • Implemented fixes to Stripes teleporting with chainsaw.

Season 1.05 Patch

  • ~ Air/Ground Neutral Special
    • Stripes gun reload will now take 14 seconds but will reload all 3 shots. Any shot will reset the reload time to 14 seconds
  • ~ Air Forward Attack
    • 5 frames of whiff recovery added to Forward Air
  • ~ Air Forward Attack
    • Hitboxes on Forward Air will now not hit behind him
  • - General
    • Leap perk reduced speed given from 50% to 35% and duration reduced from 3 seconds to 1.5 seconds
  • ~ General
    • Updated Stripe's move list to represent his gameplay.

Season 1.04 Patch

  • Stripe was a playable fighter in the Open Beta.

August 15 2022

  • Stripe was revealed to be a playable fighter in MultiVersus.


Trivia

  • While Stripe and Black Adam's official reveal was on the loading screen at the start of Season 1 on August 15th, 2022, an advertisement promoting said Season was published earlier on the Xbox dashboard, revealing Stripe and Adam prematurely.
  • According to their in-game filenames, Stripe and Gizmo were originally supposed to be a duo character.
    • This is made evident in their special attacks, which closely mirror each other.
  • Stripe and Taz are, currently, the only Fighters who don't have an idle stance animation.

External

References