Jason Voorhees

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This article is about the Fighter. For other uses, see Jason (Disambiguation).



Jason Voorhees is a Fighter from the Friday the 13th Universe in MultiVersus. He was revealed on May 20th, 2024, and was released alongside the game's Full Launch and Season 1 on May 28th, 2024.

Origin

Jason Voorhees is the main antagonist and mascot of the Friday the 13th franchise. He is a deformed, monstrous serial killer who is known for wearing a hockey mask to cover his deformities and intimidate his enemies. He kills those who dare to step foot in his hunting grounds, the Camp Crystal Lake, out of vengeance for his mother Pamela whom he witnessed being decapitated.

Official Biography

Website

Unstoppable monster from beyond the grave.

A hulking bruiser with some shocking abilities to move around the battlefield, Jason is here to make every day Friday the 13th. Whether terrifying his opponents with his empty stare or his deadly machete, he's in the running to be the Multiverse's worst nightmare.[1]

In-Game

Default Variant

Jason's default look seems to be an amalgamation of various designs he has had throughout the years. The chain that's seen wrapped around his neck is from his design in the 1988 Friday the 13th Part VII: The New Blood movie

Gameplay

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To be added...

Skills

ATTACKS GROUND AIR
SIDE
HOLD 🡆 + J
FREIGHT TRAIN
Jason runs forward, shoulder tackling anyone in his way.
NEUTRAL
J
AXE SLAM
CHARGE an axe attack while slowly moving forward.
SCOOP AND SLICE
A sweeping hatchet swing that arcs through the air with deadly precision.
SIDE
🡆 + J
FEAR THE 13TH
A 3-hit COMBO that ends with a GRAB and tosses the opponent away.
CUT THEM DOWN
A wide-reaching machine swing from the air which knocks back the opponent with great force.
UP
🡅 + J
CRUNCH TIME
CHARGE a gruesome attack that mimics the fatal folding of a bed, launching your enemy skyward with a force that breaks both body and spirit.
FROM BELOW
Two swift, upward strikes of his machete. This aerial assault is a deadly dance of blades that spells doom for those caught unaware
DOWN
🡇 + J
ZOMBIE STOMP OR Z STOMP?
Channel the CHARGE of the undead into a ground-shaking stomp that propels enemies skyward
6 FEET UNDER OR GO TO HELL
Purge downward with a fist, executing a powerful air swing that spikes opponents to their doom.

SPECIALS GROUND AIR
NEUTRAL
K
UNSTOPPABLE RAGE
Jason channels his rage, trading self-inflicted damage for GRAY HEALTH. Allies also receive a small amount of GRAY HEALTH. While enraged, he is faster and his next attack deals more DAMAGE and KNOCKBACK. This condition ends when his GRAY HEALTH is depleted or when he uses an attack.
THE SLASHER
Jason grabs his opponent before stabbing them twice, then slashing.
SIDE
🡆 + K
MIST STEP
Jason steps into the mist and teleports forward. Any opponent near Jason as he begins his Mist Step will be struck back with great force.
AIR MIST STEP
Jason steps into the mist and teleports forward. He can slightly angle his teleport upwards or downwards.
UP
🡅 + K
NO ESCAPE
An upward hatchet swipe that catches its victim and then slams them into the ground.
RISEN STRIKE
A rising cleaver strike that knocks the opponent upwards.
DOWN
🡇 + K
SWEET DREAMS
Jason stuffs his victim into a sleeping bag, functioning as a GRAB. He can walk and input an attack to slam them into the ground or other enemies. Inputting a special will throw the bag as a PROJECTILE with the victim trapped inside.
DOWN AND OUT
Jason slashes his cleaver down and forward. If he lands while using this attack, he does an additional slash.

PASSIVE ABILITIES RELENTLESSNESS
Jason takes no KNOCKBACK while he has GRAY HEALTH.


Fighter Mastery Track

Rewards
Jason Wins Icon.png

Jason Wins
Tier 1

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125 Perk Currency
Tier 2

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150 Perk Currency
Tier 3

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175 Perk Currency
Tier 4

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100 Fighter Currency
Tier 5

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250 Perk Currency
Tier 6

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275 Perk Currency
Tier 7

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300 Perk Currency
Tier 8

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325 Perk Currency
Tier 9

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200 Fighter Currency
Tier 10

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500 Perk Currency
Tier 11

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600 Perk Currency
Tier 12

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700 Perk Currency
Tier 13

Fighter currency.png

300 Fighter Currency
Tier 14

Gleamium-NEWICON.png

150 Gleamium
Tier 15

Perk currency.png

300 Perk Currency
Tier ∞

Other Roles

AS A BOSS

Jason Voorhees appears as the Boss in the Jason Vs Multiverse Rift. Three Pylons are placed on the Map and will grant Jason invulnerability. One or all must be destroyed in order to continue dealing damage. Jason's side special, Mist Step, will teleport him directly behind an opponent. His Boss battle takes place on the Scooby's Haunted Mansion (No Roof) Map.

Jason is rematched in the Triple Threat Rift. There are now four Pylons, and Jason is now giant. This fight takes place on the Tree Fort 2 Map.

He is fought a second time in the Triple Threat Rift, as Jason is part of the titular "Triple Threat" fight. He fights alongside Agent Smith while The Joker sits in the background. Here, he has no special Mutators. The fight takes place on the Throne Room Map.

Strategy

The time between Pylons activating is often consistent, meaning the player can anticipate when to stop attacking. After the Pylons are destroyed, Jason will freeze for a moment, open for an easy counter attack. If not currently in an animation, Jason will freeze when the Pylons power him up. If this happens while he is in midair, he will fall to the ground and likely self-destruct himself. Jason will very often teleport directly behind opponents, which can be used against him by preparing a counter attack due to its predictability.

Update History

1.06 Patch
  • Jason has been re-enabled
  • Ground Up Special
    • * Fixed an issue where Jason could branch into other actions before releasing a grappled fighter

1.05 Mid-Season Patch

  • General
    • ~ Machete hitboxes on several attacks now better match attack visuals
  • Ground Neutral Attack
    • + Hitbox start-up time advanced 2 frames
  • Ground Side Attack 1
    • + Hitbox start-up time advanced 1 frame
  • Ground Up Attack
    • * Fixed an issue where the first hit would not properly vacuum into the second hit under certain circumstances
  • Air Neutral Attack
    • + Start-up window reduced 3 frames
    • – On-whiff branch window delayed 5 frames
  • Air Down Attack
    • + Hitbox start-up time advanced 1 frame; will now hit higher up on Jason
    • + Hitbox added to Jason’s head
  • Ground Down Special
    • ~ Removed sleeping bag’s properties as a projectile attack; it should no longer interact with Marvin bubble or Rick portal
    • * Fixed an issue where Jason could grab certain boss enemies in Rifts

1.02 Patch

  • Ground Dash Attack
    • + Now blocks projectiles

1.01 Patch

  • Ground Down Special
  • * Fixed an issue where one player would disappear when Jason grabbed two players with the sleeping bag

May 20th 2024

  • Jason Voorhees was revealed to be a playable fighter in MultiVersus.


Trivia

  • Jason and the Banana Guard were teased in the PvE Rifts Mode Overview trailer via two empty slots with the word "secrets" that can be seen on the updated character select screen, the first being placed between Arya Stark and Batman and the second, between Jake the Dog and The Joker.
  • Jason is the first Fighter to be locked temporarily behind a Battle Pass.
  • Jason has visible bloodstains on his machete and axe, making it the only direct reference to blood in the game.
  • MultiVersus is not Jason's first appearance in a fighting game, as he was added as DLC character in Mortal Kombat X. This trait is shared with all DC characters, who appeared in both Injustice games; Superman, Batman, Wonder Woman, and The Joker also appeared in Mortal Kombat vs. DC Universe, with the latter returning in Mortal Kombat 11 via downloadable content.

External

References