LeBron Raymone James Sr. is a Fighter from the Space JamUniverse in MultiVersus. He was revealed on July 22nd, 2022 at San Diego Comic Con and was released on July 26th, 2022 alongside the public release of the Open Beta.
LeBron Raymone James Sr. (born December 30, 1984) is a real life American basketball player who plays for the Los Angeles Lakers and the NBA. The version of LeBron that appears in MultiVersus is based on his fictional counterpart from the 2021 animated/live-action hybrid movie Space Jam: A New Legacy. In said movie, LeBron and his in-universe son, Dom James, get invited to the Warner Bros. Studios in order for LeBron to become a movie star for them, but LeBron refuses, which angers the malicious algorithm A.I. Al-G Rhythm, who kidnaps Dom and sends LeBron to the Looney Tunes planet from the Server-verse, where he meets Bugs Bunny, and, together, they go on a crusade to recruit various other Looney Tunes in order to reform the Tune Squad from the original 1996 Space Jam movie and challenge Al-G to a basketball match in order to save Dom, the Looney Tunes, and the entire world.
Official Biography
Champion. Icon. Teammate. Father. Philanthropist.
Website
Overcoming the odds and empowering his allies is a way of life for LeBron James, winning multiple NBA titles, MVPs and Olympic Gold medals while being known as the ultimate teammate around the world. However, even one of the best players in NBA history couldn't anticipate the consequences of turning down the egocentric AI “Al-G Rhythm.” Thrown on a world-hopping adventure through the “Server-verse,” LeBron teamed up with Bugs Bunny to lead the legendary Tune Squad to save his son from Al-G in the ultimate Space Jam. Now, facing a new threat, LeBron looks to use his world-class playmaking skills to help his new friends defend their worlds.[1]
In-Game
A fast-moving bruiser with the ability to control the battlefield from afar, LeBron has left the Serververse ad entered the Multiverse! As the leader of the Tune Squad, he's also got the power to amp up his teammates with his weapon of choice: His basketball, duh.
Default Variant
LeBron James' default look seems to be a hybrid between LeBron's live-action and "Looney Tunes"-styled designs from Space Jam: A New Legacy, while wearing his Tune Squad attire.
"Tune Squad" LeBron as seen in a live-action segment from Space Jam: A New Legacy
LeBron as seen in a "Looney Tunes"-esque cartoony segment from Space Jam: A New Legacy
Lore
According to Eric Stirpē, the main lead writer for MultiVersus, LeBron's portrayal in the game comes from two days after the events of Space Jam: A New Legacy happened.[2]
LeBron's website bio implies that he joined forces with the other Fighters in order to save their worlds from a "new threat" (possibly The Nothing).
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Skills
ATTACKS
GROUND
AIR
SIDE HOLD 🡆 + J
WATCH OUT! LeBron runs and swipes forward.
NEUTRAL J
SHOULDER CHECK LeBron CHARGES a shoulder check where he dashes forward, gaining ARMOR throughout. Without a BASKETBALL, he will CHARGE a push.
MAKE ROOM LeBron sweeps his BASKETBALL around his hips and BREAKS ARMOR. Without a BASKETBALL, he pounds his chest pushing enemies away.
SIDE 🡆 + J
DIME DROP LeBron does a COMBO of swipes sending him into the air and ending with an alley-oop. Without a BASKETBALL, he will do a forward steal.
CHECK LeBron will pound his BASKETBALL. Without a BASKETBALL, he will do a forward steal.
UP 🡅 + J
TAKE IT TO THE RIM LeBron spins his BASKETBALL on his finger. Without a BASKETBALL, he will leap upward and swipe.
ALLEY-OOP LeBron will alley-oop his BASKETBALL. Without a BASKETBALL, he will swipe overhead.
DOWN 🡇 + J
WORK THE FLOOR LeBron sweeps his BASKETBALL around his ankles, hitting multiple times and BREAKS ARMOR. Without a BASKETBALL, he will slam his hands downward.
WATCH YOUR HEAD! LeBron tosses his BASKETBALL through his legs. Without a BASKETBALL, he will swipe downward.
SPECIALS
GROUND
AIR
NEUTRAL K
BUCKETS! LeBron will aim then throw his BASKETBALL as a PROJECTILE. He can even aim behind himself. Without a BASKETBALL, LeBron will summon a new one. COOLDOWN applies to summoning a BASKETBALL.
BUCKETS! Similar to ground.
SIDE 🡆 + K
L-TRAIN! LeBron will launch into the air then dunk his BASKETBALL downward, destroying his BASKETBALL. Without a BASKETBALL, he will shoulder charge forward. If LeBron's ally has thrown his BASKETBALL and it has hit an enemy, LeBron will instead warp to the ball's location and perform a more powerful dunk, giving LeBron ARMOR and creating a shockwave on the ground that deals WEAKENED.
L-TRAIN! Similar to ground.
UP 🡅 + K
GOT HOPS LeBron will shoot his BASKETBALL upward as a PROJECTILE. He can CHARGE to delay the throw. Without a BASKETBALL he will throw chalk upward.
GOT HOPS Similar to ground, but LeBron will shoot upward before throwing the BASKETBALL. Without a BASKETBALL, he will shoot upward and swipe.
DOWN 🡇 + K
DENIED! LeBron will slam his BASKETBALL as a PROJECTILE down into the ground, bouncing it into the air. Without a BASKETBALL he will create a fence that BLOCKS incoming PROJECTILES. If a projectile is BLOCKED, LeBron will regain his BASKETBALL.
DENIED! Similar to ground, but LeBron will slam his BASKETBALL through a hoop before shooting it downward.
PASSIVE ABILITIESN/A LeBron will gain a BASKETBALL if he hits an enemy while he doesn't have one.
If LeBron hits an ally with his BASKETBALL PROJECTILE, it will attach to them. When LeBron's ally does a directional attack they will shoot the BASKETBALL PROJECTILE in the direction of their attack. If the BASKETBALL hits an enemy it will bounce upwards, giving LeBron an alley-oop dunk.
~ Air/Ground Side Special - LeBron’s solo dunk no longer spawns a shockwave on the ground.
The alley-oop teleport version of LeBron’s dunk spawns a shockwave and will launch fighters into the shockwave. The shockwave will launch fighters into a final hit that applies Weakened debuff.
Solo dunk knockback and hitbox size increased
Fixed a bug where LeBron could dunk himself into the sky
~ Ground/Air Down Special (No Ball) - Adjusted to prevent ball spam
+ Air Side Attack - Branches earlier on hit; fix for hitbox hitting behind him too much
+ Air Neutral Attack - Branches earlier on hit to increase combo potential.
Fix for ball neutral air branching into no ball neutral air.
+ Ground Side Attack/ Ground Down Attack - Removed shared attack decay from side attack and down attack
+ Ground Side Attack - 3 hit combo hits more consistently.
~ Ground Neutral Attack - Fixed angle of attack.
~ Basketball - Fixed some team color issues that would occur when reflecting LeBron basketball.
Fixed an issue where LeBron could be stuck attacking without his ball while visually holding his ball
~ Hot Hands perk - When an ally catches a no-look pass while the Hot Hands perk is equipped, the basketball pass buff will emit flames to let allies know they will throw an ignited basketball