Training Room

From MultiVersus Wiki
Jump to navigation Jump to search

Training Room is an available Map in MultiVersus. It was revealed on December 9th, 2021, on the game's Steam page. It is mainly used in the Training mode to test out Fighters, Variants, and Perks, as well as to practice combos. It's also available in Local.

Origin

Both Training Room and Classic 3 Platform are original Maps made for MultiVersus. Their overall designs greatly resemble the "training stage" design seen in the training modes of other fighting games, particularly the Training Stage from Super Smash Bros. Ultimate and The Grid from STREET FIGHTER V. Its design was slightly changed in the Full Launch, changing the orange outline seen on the Map with a purple one.

Layout

Training Room

The whole map consists only of a large body, similarly to Sky Arena (No Platforms).

Theme Songs

Adventure Awaits

An original orchestral arrangement made for the game that incorporates snippets from the game's main theme jingle.

MultiVersus Soundtrack - Adventure Awaits - Gordy Haab, Stephen Barton & Kevin Notar - WaterTower

Trivia

  • A separate 1v1 form was available in the Open Beta, (having been released on December 14th, 2022 during Season 2 (Open Beta)), alongside a separate variation of the Map which possessed three platforms, called Classic 3 Platform, which also had a 1v1 form of its own.
    • While Training Room and Training Room (1 vs 1) were labeled as being from Player First Games, Classic 3 Platform and Classic 3 Platform (1 vs 1) were labeled as being from no Universe.
  • During the Closed Alpha, a duplicate version of Training Room, known simply as Training, was available in The Lab (the old name of the Training mode). This version did not return in the Open Beta.

Gallery

Images