Reindog/Combos

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This page documents all possible combo inputs for Reindog.

Combos

Input Damage Hits Difficulty
Jump Up
🡇 + Attack (Air)
🡅 + Attack (Ground)
Up + Attack (Air)
23 5 Easy

Input Damage Hits Difficulty
Neutral Attack (Mid Range)
Move Forward: 🡆
🡆 + Attack (Needs Timing)
🡇 + Attack
14 4 Medium

Input Damage Hits Difficulty
🡆 + Attack (Close)
🡆 + Attack
🡅 + Attack
🡅 + Attack (Air)
20 5 Easy

Input Damage Hits Difficulty
🢅 + 🡇 Aerial Attack
🡆 Aerial Attack
🡆 Grounded Attack (2 Times) + Jab
Jump Up
🡆 Aerial Special
Must use Ignite Perk to deal 37 Damage. If not used, this combo will deal 34 Damage.
37 6 Medium

Input Damage Hits Difficulty
Move Foward: 🡆
Jump Forward Short
🡆 + Attack (Air)
🡆 + Attack (Ground)
🡆 + Attack
🡅 + Attack (2 Times)
True Combo. Simple combo to initiate, but watch out for which direction Target moves to after the spin attack.
29 8 Easy[1]

References